The main weapon used in the VR student game project called Unlit, a 2-week project where I focused on a: Colt Python 357. When I created this weapon I was looking to create a revolver as close as I could from using references of a real colt python. I even went to an airsoft store and took reference photos to improve the roughness map. The textures are all in 1K and they use Diffuse, Metallic, Roughness, normal and opacity.
This model is rendered using Sketchfab and Unreal Engine 4.